package jobs;

import spells.*;
import main.RandNum;
import main.Player;
/*
 * The vulcan class
 */
public class Vulcan extends Job{
	public Vulcan(Player h){
		super("Vulcan",h);
		spells.put(1, new Fireball());
		spells.put(2, new Ignite());
		//spells.put(3, new IgniteMagic()); decided on only 3 spells per class
		spells.put(3, new BellowingStrike());
		startStr=15;
		startStam=7;
		startInt=14;
		startSp=5;
		jobWeapon.damage=7;
		jobWeapon.attackSpeed=2;
		jobWeapon.range=1;
		armor.armorVal=1;
		strChange=4*RandNum.randNum(1,2);
		stamChange=RandNum.randNum(1,2);
		intChange=2*RandNum.randNum(1,2);
		spChange=RandNum.randNum(1,2);
	}//end constructor
	
}//end method
